Computer Graphics Programming in OpenGL with JAVA

Auteur: Gordon, V. Scott
Editeur: Mercury Learning & Information
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
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ISBN / EAN 9781683927365
Auteur Gordon, V. Scott
Editeur Mercury Learning & Information