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Computer Graphics Programming in OpenGL with JAVA
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
970,00 DH
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| ISBN / EAN | 9781683927365 |
|---|---|
| Auteur | Gordon, V. Scott |
| Editeur | Mercury Learning & Information |