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Character Modeling with Maya and ZBrush
Takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. This title teaches you Pipeline and modeling guidelines; overview of Maya; introduction to ZBrush modeling; concept art; anatomy; creating a video game character; creating a hyper-real character; and creating a photo-real character.
500,00 DH
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Takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. This title teaches you Pipeline and modeling guidelines; overview of Maya; introduction to ZBrush modeling; concept art; anatomy; creating a video game character; creating a hyper-real character; and creating a photo-real character.
| ISBN / EAN | 9780240520346 |
|---|---|
| Auteur | Patnode, Jason (Jason Patnode teaches modeling and animation at The Academy of Art University. He has worked in both game and film production. He was Lead 3D Technical Artist at LucasArts, a division of LucasFilm.) |
| Editeur | Taylor & Francis Ltd |