Foundations of 3D Graphics Programming

Auteur: Chen, Jim X.
Editeur: Springer London Ltd
This computer graphics book covers 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java. This second edition includes three new chapters and has been thoroughly updated and enhanced throughout.
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This computer graphics book covers 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java. This second edition includes three new chapters and has been thoroughly updated and enhanced throughout.
ISBN / EAN 9781848002838
Auteur Chen, Jim X.
Editeur Springer London Ltd