iPhone Game Development

Auteur: Zirkle, Paul
Editeur: O'Reilly Media, Inc, USA
Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
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Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
ISBN / EAN 9780596159856
Auteur Zirkle, Paul
Editeur O'Reilly Media, Inc, USA