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iPhone Game Development
Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
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Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
| ISBN / EAN | 9780596159856 |
|---|---|
| Auteur | Zirkle, Paul |
| Editeur | O'Reilly Media, Inc, USA |